

This is a refactored version of the original DazToBlender Bridge using the Daz Bridge Library as a foundation.

I've rebound keys in the viewport/workspace for camera functions like panning and rotating, but I'm asking more about manipulating objects and figures in the scene and the camera properties like lens length and camera resolution.Is there a way to make Daz control more like Blender?.Is there a way to import assets made in Blender into Daz?.I'm fairly sure its up to preference, but is one more typically preferred over the other? And, if you have a preference, which do you use and why?.Is it more common to animate figures in Daz or Blender?.Is there a way to export/copy the pose I have from Blender (back) into Daz?.I've used these models as reference for 2D art but now what to use some of the poses for 3D projects.

I've been using Daz to model figures for a while now, but only ever posed them in Blender because I find Blender more intuitive.
